The film has finally been handed in....now for some catching up on sleep!
bye byee
Friday, 13 June 2008
3rd Year Summary
Although stressful, I felt I learnt a lot this year.
I feel my rigging and weighting have vastly improved since second year and I enjoy it so much more and am more willing to appproach it.
I feel my modelling has improved and am a bit more equipped with certain knowledge than I did not have in year 2.
Although I was initially not so keen on having to animate, - of which I had not touched since the lip syncing unit back at end of Year 1 Term 3 - it turned out not as bad as I had had in mind, though its not something I still feel totally comfortable with.
In future, I would like to try out more compositing and lighting as I thoroughly enjoyed the compositing process, although if it was not done under the immense pressure and tight deadline, I believe, it would have been an even more enjoyable experience.
Am pleased that the film was able to be completed for hand in, although there is still lots of room for improvement and little errors are needed to be fixed, of which hopefully can be met for the Degree Show.
Overall, a year of a few ups and downs which ended on a positive note :) with special thanks to Aminata and Josie
I feel my rigging and weighting have vastly improved since second year and I enjoy it so much more and am more willing to appproach it.
I feel my modelling has improved and am a bit more equipped with certain knowledge than I did not have in year 2.
Although I was initially not so keen on having to animate, - of which I had not touched since the lip syncing unit back at end of Year 1 Term 3 - it turned out not as bad as I had had in mind, though its not something I still feel totally comfortable with.
In future, I would like to try out more compositing and lighting as I thoroughly enjoyed the compositing process, although if it was not done under the immense pressure and tight deadline, I believe, it would have been an even more enjoyable experience.
Am pleased that the film was able to be completed for hand in, although there is still lots of room for improvement and little errors are needed to be fixed, of which hopefully can be met for the Degree Show.
Overall, a year of a few ups and downs which ended on a positive note :) with special thanks to Aminata and Josie
Music
Yay, think we have found the soundtrack for the film.
Josie had just sent me the soundtrack that she has synced with the animatic and we feel that it works quite well for the time being and is one the best options available at the moment.
Really glad and relieved that the music is done now, just need the special effects ^_^
Josie had just sent me the soundtrack that she has synced with the animatic and we feel that it works quite well for the time being and is one the best options available at the moment.
Really glad and relieved that the music is done now, just need the special effects ^_^
Thursday, 12 June 2008
No to the Clouds
The clouds are going to go, they looked nice when I render them individually against a dark background with no other lights, however when imported into a lit scene its effect does not seem to fit in.
Either it glows too much, or when it glows too little its hardly visible. With its glow attribute aside, it just does not look right and I found it better to just not have them in scene, less distracting:
Either it glows too much, or when it glows too little its hardly visible. With its glow attribute aside, it just does not look right and I found it better to just not have them in scene, less distracting:
Wednesday, 11 June 2008
Camera for Ending
Now that it has been decided to change from the original camera to the close up, I have decided to change how the camera pans out.
Instead of keeping to the animatic there the camera continously pans, I have decided to cut and fade in the pan instead. I believe it looks better, below are two different cameras for the panning out part:
** note**
where the lantern disappears is Aminata's part of the animation, and although Aminata worked on the same scene with the same ending pose (which is her beginning pose), they still did not sync in o_o!! luckily you cannot quite tell the slight difference in the head
camera 1
camera 2
I believe camera 2 will be the final camera to use as it pans more smoothly and does not go slow as if it is struggling to move along mid-way
Instead of keeping to the animatic there the camera continously pans, I have decided to cut and fade in the pan instead. I believe it looks better, below are two different cameras for the panning out part:
** note**
where the lantern disappears is Aminata's part of the animation, and although Aminata worked on the same scene with the same ending pose (which is her beginning pose), they still did not sync in o_o!! luckily you cannot quite tell the slight difference in the head
camera 1
camera 2
I believe camera 2 will be the final camera to use as it pans more smoothly and does not go slow as if it is struggling to move along mid-way
Some Animation
Like I mentioned before, my animation skills are not that great, but here you go
Animating the Goddess (+__+) and the lantern (body and tassel):
Xiao Xiao + house lanterns:
*hehe, the lanterns move as well, although it cannot be seen or might not even be noticed, it'll be better than to have them just static
** more on the summative CD, do not really want to bore you with all these little short playblasts
Animating the Goddess (+__+) and the lantern (body and tassel):
Xiao Xiao + house lanterns:
*hehe, the lanterns move as well, although it cannot be seen or might not even be noticed, it'll be better than to have them just static
** more on the summative CD, do not really want to bore you with all these little short playblasts
Close up?
Tuesday, 10 June 2008
Initial Compositing
I have started to composit the only renders we have at the moment and mixing them with a lot of playblasts to get a better idea of timing and how it is flowing etc
At the same time, I'm using the opportunity to test things out to see if the render settings are correct and experimenting with the effects I can do to the sequence
At the same time, I'm using the opportunity to test things out to see if the render settings are correct and experimenting with the effects I can do to the sequence
Monday, 9 June 2008
opening shot headache
This opening shot is starting to get on my nerves, I can't seem to adjust a nice angle without displaying the floor where the mountains sit!
and its beginning of week 10 as well......4 more days till hand in....T_____T *sob*
-----------
update
here is, so far the final camera that will be used. There is simply no time at the moment to keep tweaking it. If there is time and it looks bad it will be changed
and its beginning of week 10 as well......4 more days till hand in....T_____T *sob*
-----------
update
here is, so far the final camera that will be used. There is simply no time at the moment to keep tweaking it. If there is time and it looks bad it will be changed
Saturday, 7 June 2008
Cameras for 3-9 and 3-10
Following the camera I used for the animatic, I feel the shot does not really look right.
Therefore I decided to change it and after a comparison, I feel more confident with this decision:
original camera
new camera
*note*
this part of animation was initially Sung-Jin's responsiblity. However, reluctant to improve on it and make changes, I had to re-do the animation for it to fit in with the rest of the film.
Therefore I decided to change it and after a comparison, I feel more confident with this decision:
original camera
new camera
*note*
this part of animation was initially Sung-Jin's responsiblity. However, reluctant to improve on it and make changes, I had to re-do the animation for it to fit in with the rest of the film.
Saturday, 31 May 2008
Camera Choice for 2-2
I'm deciding at the moment the camera that should be used for this shot, so far I like these two are most appropriate:
Camera Choice 1
Camera Choice 2
I think Camera 2 is better?
Camera Choice 1
Camera Choice 2
I think Camera 2 is better?
Tuesday, 20 May 2008
More music for Josie
Found a few more tracks from my collection of OSTs and have sent them off to Josie.
Josie has also been looking for a range of really nice traditional music as well ^_^, we are steadily building up a large collection of possible tracks to use which is better for Josie's experimenting.
There was a total of 15 songs in the latest batch I had sent to Josie.
Like before, I have provided a short sample, but only of a few of them.
Josie has also been looking for a range of really nice traditional music as well ^_^, we are steadily building up a large collection of possible tracks to use which is better for Josie's experimenting.
There was a total of 15 songs in the latest batch I had sent to Josie.
Like before, I have provided a short sample, but only of a few of them.
Saturday, 10 May 2008
Environment so far....
aargh, it is so tediously painful placing each individual lantern in place....this is taking SO much longer than I had planned it to be.
screenshots of lantern-filled environment to come soon
Update 1.20am
this is what part of the environment looks like currently,
still need to tweak some stuff, and the blue and yellow lanterns look horrible.
Going to have to change them back to red
.....and that sandy yellow texture looks so out of place
screenshots of lantern-filled environment to come soon
Update 1.20am
this is what part of the environment looks like currently,
still need to tweak some stuff, and the blue and yellow lanterns look horrible.
Going to have to change them back to red

.....and that sandy yellow texture looks so out of place
Wednesday, 7 May 2008
SCALE INFO
Just to make sure:
Xiao Xiao has to be scaled down by 0.182
Chang E has to be scaled down by 0.2
Butterfly Lantern to be scaled by 0.092
Environment does not need to be altered
Xiao Xiao has to be scaled down by 0.182
Chang E has to be scaled down by 0.2
Butterfly Lantern to be scaled by 0.092
Environment does not need to be altered
Monday, 5 May 2008
Xiao Xiao Rig Change
Aminata provided a lot of helpful feedback and reminders whilst using my Xiao Xiao rig that I have gone back and made changes to
1) fix some minor errors and
2) make it more convienient for Aminata/Sung-Jin to control the hands
I personally did not want to use finger set driven keys because I like to manually animate the fingers, but because of difference in preferences, I have altered the rig and included set driven keys for the fingers and this updated version has been sent out.
Thus, there being two versions of the rig now.
1) fix some minor errors and
2) make it more convienient for Aminata/Sung-Jin to control the hands
I personally did not want to use finger set driven keys because I like to manually animate the fingers, but because of difference in preferences, I have altered the rig and included set driven keys for the fingers and this updated version has been sent out.
Thus, there being two versions of the rig now.
Saturday, 3 May 2008
First Render Tests
With little time left, I am unable to sit and and just endlessly wait for nothing to be happening and progressing with render tests and so forth, which was supposed to be Sung-Jin's responsibility.
Not having shown me any tests since the start of this project and when I ask for tests to be started and shown to me so that we can start to decide what we are going for, I get given excuse after excuse.
Therefore I have decided to start doing some render tests myself.
This Wednesday, using one of the finished shots, I rendered it with an Ambient Occlusion pass, and experimented with depth of field and basically layering everything in After Effects to see how the results are, I will post them later:
Rendered using Maya software:

Ambient Occlusion:

Channel depth:

Everything combined:

Further testing and tweaking will probably be needed, and the shot where she is holding the moon cake will need to be lit again, it has turned out a lot darker than when I did test renders for the lighting.
Not having shown me any tests since the start of this project and when I ask for tests to be started and shown to me so that we can start to decide what we are going for, I get given excuse after excuse.
Therefore I have decided to start doing some render tests myself.
This Wednesday, using one of the finished shots, I rendered it with an Ambient Occlusion pass, and experimented with depth of field and basically layering everything in After Effects to see how the results are, I will post them later:
Rendered using Maya software:

Ambient Occlusion:

Channel depth:

Everything combined:

Further testing and tweaking will probably be needed, and the shot where she is holding the moon cake will need to be lit again, it has turned out a lot darker than when I did test renders for the lighting.
Friday, 2 May 2008
Final few items for the environment (this post is regularly updated)
Wednesday, 30 April 2008
Environment - Whats left to do
2nd Bridge
Willow Tree
Village Wall and Mini-Entrance
River side pavillion shelters
Final arrangment of everything
Willow Tree
Village Wall and Mini-Entrance
River side pavillion shelters
Final arrangment of everything
Sunday, 27 April 2008
Xiao Xiao to Sung-Jin & Aminata
Okiee, Xiao Xiao has now been finally sent off to both Aminata and Sung-Jin to start animation.
Thursday, 24 April 2008
Moon Cake Designs
I have drawn up only designs for the top as everything else will be the same as every other traditional Moon Cake regardless of top design.
Using the designs of Moon Cakes I had last Autumn Festival (see pictures in this post) I have drawn up a few designs influenced by them.
I prefer the more symmetrical designs as they appear more eye-catching.
Instead of using the traditional Chinese character 喜 喜 (meaning double happiness) I will use the character 笑 (smile). One being part of the film's title and two, holding the meaning of the Goddess sharing a smile with the little girl Xiao Xiao.

Design (12) will be the final design, based off the Moon Cake I had last year.
=======
Update: Cleaned version of Final Moon Cake Design
Using the designs of Moon Cakes I had last Autumn Festival (see pictures in this post) I have drawn up a few designs influenced by them.
I prefer the more symmetrical designs as they appear more eye-catching.
Instead of using the traditional Chinese character 喜 喜 (meaning double happiness) I will use the character 笑 (smile). One being part of the film's title and two, holding the meaning of the Goddess sharing a smile with the little girl Xiao Xiao.

Design (12) will be the final design, based off the Moon Cake I had last year.
=======
Update: Cleaned version of Final Moon Cake Design
Wednesday, 23 April 2008
Clouds
There were problems with creating the Chinese stylised clouds in 3D and so I have tried using other ways of creating them.
Initially it was planned to have them remaining as 2D but through experimenting I think I may have found another better idea, I'll update once I get that finished.
For now, here what the clouds look like in 2D, I gave it a slight purplish base and lining to show the stylising of the cloud, but I don't think it works very well....

===========
Update:
Here is the final outcome, I decided to keep the outlines of the cloud's design to remain that Chinese stylised feel
Initially it was planned to have them remaining as 2D but through experimenting I think I may have found another better idea, I'll update once I get that finished.
For now, here what the clouds look like in 2D, I gave it a slight purplish base and lining to show the stylising of the cloud, but I don't think it works very well....

===========
Update:
Here is the final outcome, I decided to keep the outlines of the cloud's design to remain that Chinese stylised feel
More mountains
Here I have re-recycled the mountains I had modelled for the animatic, having applied a new texture and bump.
Although Sung-Jin has also modelled some mountains (which can be found on his blog), he did not include the layers and effect found in the Chinese Landscape painting examples I had sent him, and lacking the feel that we are going for.
Final Mountains (by me):
Although Sung-Jin has also modelled some mountains (which can be found on his blog), he did not include the layers and effect found in the Chinese Landscape painting examples I had sent him, and lacking the feel that we are going for.
Final Mountains (by me):
Sunday, 20 April 2008
Clutter (small) of Houses 2
Saturday, 19 April 2008
Changes Needed
As discussed with Mike during last week's formative, a bit of depth is needed.We could use a further stretch of fields to suggest this and Mike suggested to use animated planes for this.
Sung-Jin and I have also discussed the use of light mist around the foot of the mountains, on top of that the appropriate use of depth of field to hopefully achieve better results.
Clutter of Houses 1
Wednesday, 16 April 2008
Moon Cake and Small Props
I forgot to put in the schedule the smaller props that still needs to be done:
- Moon Cake
- Stars in 3d or 2d
- Butterflies
- Rocks
- Plants
- Moon Cake
- Stars in 3d or 2d
- Butterflies
- Rocks
- Plants
Monday, 14 April 2008
WEEK 1 (Term 3) SUMMARY
Wow this week has gone fast.
Since last Wednesday I have still not heard anything from Sung-Jin on how the mountains are going and only two mountains are needed to be modelled and textured.
I have altered the orphanage exterior, did further research into Chinese rural villages and am more comfortable with how the environment will be arranged.
Not a lot done this week so it is a bit disappointing and worrying.
Since last Wednesday I have still not heard anything from Sung-Jin on how the mountains are going and only two mountains are needed to be modelled and textured.
I have altered the orphanage exterior, did further research into Chinese rural villages and am more comfortable with how the environment will be arranged.
Not a lot done this week so it is a bit disappointing and worrying.
Sunday, 13 April 2008
Friday, 11 April 2008
Orphanage Change
I felt that not enough careful consideration was placed behind the exterior design of the orphanage and became carried away, producing something not very unsuitable.
At the moment, through comparison with the other houses, apart from the choice of colours, it seems to be on equal levels in terms of the status of the household it communicates across....
Therefore, I will alter the exterior slightly, no major changes, but hopefully enough to make a bigger difference by referencing back to a concept produced in Term 1.
*** NEW ORPHANAGE EXTERIOR ***

*** HOUSE 3 - Old Orphanage ***
Instead of having the old exterior going to waste, I'll just use it in the background as another house
At the moment, through comparison with the other houses, apart from the choice of colours, it seems to be on equal levels in terms of the status of the household it communicates across....
Therefore, I will alter the exterior slightly, no major changes, but hopefully enough to make a bigger difference by referencing back to a concept produced in Term 1.
*** NEW ORPHANAGE EXTERIOR ***


*** HOUSE 3 - Old Orphanage ***
Instead of having the old exterior going to waste, I'll just use it in the background as another house
Wednesday, 9 April 2008
House 2 Finished
Monday, 7 April 2008
Easter Break SUMMARY
Here is a summary of what I have managed to do over the Easter Break in WHITE, and below in PINK is what we as a group have left to do:
Completed Tasks:
============
* Rig and Weight Xiao Xiao
* Weight Chang Er and refined rig for secondary animation on hair decoration
* Model, texture and rig main Butterfly Lantern
* Model and texture 22 assortment lanterns for the environment
* Model and texture the main bridge
* Model and texture the exterior of the Orphanage
* Model and texture the interior of the Orphanage
* Customise shader for River
* Model and texture background house #1
Unfinished Tasks/In process of making :
============================
* Modelling trees
* Modelling background house #2
*********************************************************************
This is what we still have left to do as a group:
- Arrange/set up final scene
- Render settings
- DOF and other camera settings
- Clean up sound file
- Finish environment
- ANIMATE the whole film T_____T
...nearly forgot about this one (!) model and texture the Moon Cake ... -__-
Completed Tasks:
============
* Rig and Weight Xiao Xiao
* Weight Chang Er and refined rig for secondary animation on hair decoration
* Model, texture and rig main Butterfly Lantern
* Model and texture 22 assortment lanterns for the environment
* Model and texture the main bridge
* Model and texture the exterior of the Orphanage
* Model and texture the interior of the Orphanage
* Customise shader for River
* Model and texture background house #1
Unfinished Tasks/In process of making :
============================
* Modelling trees
* Modelling background house #2
*********************************************************************
This is what we still have left to do as a group:
- Arrange/set up final scene
- Render settings
- DOF and other camera settings
- Clean up sound file
- Finish environment
- ANIMATE the whole film T_____T
...nearly forgot about this one (!) model and texture the Moon Cake ... -__-
House 001 - finished
Friday, 4 April 2008
Lanterns (for the environment)
Here are the lanterns which will decorate the village Xiao Xiao lives in, representing fun time for children.
I initially put down on the schedule to model 4....this gradually became 8, but then when I was deciding the colours and looking at my references, the final amount became 22:
With no light/glow:


With light/glow:


All the Lanterns together:
I initially put down on the schedule to model 4....this gradually became 8, but then when I was deciding the colours and looking at my references, the final amount became 22:
With no light/glow:


With light/glow:


All the Lanterns together:

Orphanage Interior Finished
Monday, 31 March 2008
Orphanage Exterior Finished
Friday, 28 March 2008
Main Butterfly Lantern - Finished
This had taken me a bit longer than I had planned to, but nevertheless, the Main Butterfly Lantern is now fully modelled, textured, rigged and weight, all ready for animation:

This alpha mapping was wrist hurting (!)...=__=''

The rig for the lantern, this was relatively simple to weight and there were not any trouble at all:

This alpha mapping was wrist hurting (!)...=__=''


The rig for the lantern, this was relatively simple to weight and there were not any trouble at all:
Subscribe to:
Posts (Atom)
























